This game mechanism is that an object (usually a ball) rises or falls through a series of obstacles, and allows the player to move the mechanism by himself, such as rotating a cylinder or controlling the movement of a small ball. Such as “Helix Jump”.
Suggest:
The descending game is similar to the sliding mechanism in some aspects, the difference is that the descending game has a sense of gravity. Therefore, we must pay attention to the impact of gravity on the user experience in the game.
